The DLC also introduces more enemy types and the ability to use resources found in the new region to unlock previously unavailable technologies. The game's main character, Ashley, decides to explore the area. The planet Galatea 37 is haunted by an unusual astronomical phenomenon, as a result of which a fragment of the globe is exposed. The paid DLC Metal Terror further expands the environment introduced by the update described above, as it implements an entirely new chapter of the story campaign. Among them we'll find the ability to repair and upgrade equipment on a massive scale, as well as improved floor creation mechanics. The update itself also introduces a number of minor improvements that will make the game easier to play. In addition, more creature species and weapons such as the Lightning Gun, Heavy Plasma Cannon and the power saw have been brought to the game. On one hand, you always want to use up the Carbonium and Ironium produced by your factories to expand your base. Large caliber weapons – everything is fine until an enemy with physical immunity is caught.The update introduces to The Riftbreaker a brand new biome - Metallic Valley - along with a new scenario for the survival mode. Hi Resource management is one of the most important aspects of The Riftbreaker gameplay. Needed to kill flying rocks on volcanic maps. Until I tried blasters, I walked with a plasmagan.Ĭorrosion gun – nice if you put the mod on homing shells. Plasmagan – good rate of fire, area damage, quickly eats ammunition. Laser – cheerfully crumbles thick enemies immune to physical damage. By moving the camera away, you can shoot a grenade through the rocks. Grenade launcher – most valuable, what shoots canopy. Minigan – pleasant, but there are enemies with resistance to physical damage. It is also advisable to collect a blaster with 1.4 projectile per shot and 1.4 shot per turn. On the blaster of the maximum level, you need to set the mod for area damage and 2 mod for the number of shells per shot. Additional plus – no ammo needed and no one has resistance to energy weapons. I just stood and shot towards the enemy, focusing on the map. With two max-level blasters, the final wave is easily fought back. As soon as you have a blaster with an upgrade slot, insert an area damage mod into it, take a blaster in each hand and quickly click with the mouse buttons towards the enemy. UPD in the next patch the spear will be nerfed( Accordingly, you can slowly step back and poke enemies with a stick of the item. It has an attack range almost like a flamethrower and slows down opponents. I almost didn't use it because the robot is flimsy and it is better to shoot everything from afar. 60% reducing the cost and construction time at the maximum level it is very pleasant. With some experience, the robot takes damage quite rarely and manages to restore all shields.īuilding – build 4 “Maintenance tool” and build expensive buildings only with them. At the maximum level, it is 200 shield, which starts to regenerate quite quickly. And I recommend having different sets of improvements for the fight, research and construction.Ĭombat and exploration – I did not appreciate the armor, but liked the set of four energy sensors. I'll tell you right away – making an invulnerable tank will not work. If the robot is surrounded, then you are doing something wrong. Grenades – at the beginning of the game help to thin out the crowds of enemies.Įmergency explosion – not needed. The Riftbreaker mashes together StarCraft They Are Billions and Diablo and it 39 s a joy to play Eurogamer net. which is for the World Expansion update Read on for details in The Riftbreaker July 18 patch notes. Portable turret – put 4 things around the alien artifact before exploring it. EXOR has pumped out The Riftbreaker update 1.000.017. Mines help to defend at the beginning of the game (advice from the Captain), but then they become unnecessary. Skills – I will highlight the most interesting To make the wall pattern look like a comb.Įnemies are blunt and will attack the protruding parts of the walls giving the towers time to crumble them. Walls – minimum 2 layer, additional rows of walls should go forward. It helps a lot to thin out waves of enemies until they come to the walls. Plasma converter behind and 2 nuclear cannon. Supply the water, stick the thermonuclear, from it pipes with plasma to the walls, shield generators near walls. Dilute to taste with any other towers.īe sure to build nuclear artillery before the final wave. They are good at sawing ordinary opponents.Īccordingly, the recipe is – more laser towers (don't forget to put energy storage), anything with an area attack (fireworks or plasma), rear artillery and repair towers. They appear quite late in the attacking waves., but they can tank towers for a very long time while other enemies destroy everything. So it is obligatory to build artillery towers. Bomogan – will stand outside the range of normal towers and bomb them.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |